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META3D is a 3D object viewer which enables you to see objects (including worn items such as HUDs) in 3D.


META3D can be accessed from:

  • The Object Manager window
  • The Worn Attachments window (accessable via the worn attachment icon on the Radar toolbar on the chat screen).



META3D window



How to access META3D




Object Manager


1. Under the Tools menu select Object Manager
2. From the list of Objects on the left, select an object by clicking on it once
3. Click on the "View 3D" button within the group of buttons on the right


Worn Attachments


1. From the radar list on the Chat screen select an avatar e.g. your own one by clicking on it from the list once
2. Click on the Worn Attachments icon on the right (radar toolbar). It is the one that is a Paper Clip
3. From the Worn Attachments window which will appear select an attachment by clicking on it once
4. Click on the "View 3D" button at the bottom




General Usage




1. The question mark (?) icon: When hovered on it will popup quick tips. If you click on it, it will bring you to this page
2. The coloured buttons when clicked on will change the viewer background colour to the colour of the button you clicked on
3. Camera icon: Will take a snaphot of the object displayed in the viewer. Click on the camera icon then click on the object in the viewer.



Controls




To rotate the object: Drag (left mouse button down and move mouse keeping the left mouse button down)


ALT+Drag to Zoom in/out


Mouse Wheel in/out to Zoom in/out


Ctrl+Drag to Pan


Right click on object for pop-up menu to interact


Left click on object for LSL script menu (applies to objects that have a script menu)



Trouble Shooting




Tip
If textures are not being rendered and they appear as WHITE surfaces, it means you have an old graphics card which is not compatible with META3D i.e. it does not support Mipmaps. You need to disable mipmaps inorder to render textures:


1. Select the Application/Preferences menu from the top left hand corner of METAbolt
2. Click on the META3D tab icon from the list of icons on the left
3. Make sure the Disable Mipmaps option box is CHECKED
4. Click on the Apply button, then on the OK button


You should now be able to see textures.


Tip
If all the text (object tags) are appearing as only white (and no other colour ever) then this means your graphic drivers are not totally compatible with META3D. You can try the following to see if it resolves the problem:


  • Disable 3D graphics support from your driver's management application. If you are using nVidia this would be the nVidia Desktop Manager


If the above doesn't help you can:


  • Try uninstalling the nVidia 3D drivers from your control panel. (this is at your own risk. A reboot is required if you take this step)





Getting the latest display drivers




If you are having any other issues with your graphics card, the links below should help you to find the latest drivers that support OpenGL:


ATI (Linux, Mac & Windows) http://ati.amd.com/support/driver.html


NVIDIA (Linux & Windows) http://www.nvidia.com/Download/index.aspx?lang=en-us


Intel (Windows) http://downloadcenter.intel.com/


Mesa 3D (software rendering) http://sourceforge.net/project/showfiles.php?group_id=3


If you have a laptop with an NVIDIA card, you can obtain updated drivers through: http://www.laptopvideo2go.com



How to find out which graphics card you have




The easiest way to find your graphics card is to run the DirectX Diagnostic Tool:


1. Click Start
2. On the Start menu, click Run
3. In the Open box, type "dxdiag" (without the quotation marks), and then click OK
4. The DirectX Diagnostic Tool opens. Click on the Display tab
5. On the Display tab, information about your graphics card is shown in the Device section. You can see the name of your card, as well as how much video memory it has



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